Average Antagonists

Just unearthed Jamie Wallis’s article on creatures in the Maelstrom role-playing game, a feature that Alexander Scott overlooked somewhat. Indeed, Maelstrom really leaves antagonists wide open for a Referee to consider, as it offers no particular advice whatsoever. You can, in practice, use the standard character generation system. An average person will have, roughly speaking, a score of 30 in every attribute. For me, I prefer to assume the average person will actually have a score of 25 in each

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