Complex 214 – The Dee Sanction

I have a few upcoming conventions to prepare for, where I hope to get the chance to run a couple of Complex 214 games. One will be based around the dystopian future colony background I have already referenced in my game pitch post and elsewhere. The other will take me… Continue reading Complex 214 – The Dee Sanction

Complex 214 – Unethical Ends

Complex 214 character generation include three card-driven facets – Mutation, Secret Affiliation and Unethical Ends. I have been looking with some interest at the lattermost. Essentially, all characters have a purpose in their daily existence. Characters in Complex 214 could not describe themselves as competent in much at all. They… Continue reading Complex 214 – Unethical Ends

Selfish and Selfless Successes

When I discussed running Stealth Train at the weekend, I also mentioned Selfless and Selfish Successes. I just wanted to cover that topic in a little more detail. Essentially, I didn’t want success to be anything but. When you get the 7 needed for success, I didn’t want anyone to… Continue reading Selfish and Selfless Successes