Character In Three Acts

I’m not generally one to engage in all-out acts of improvisation and storytelling; however it occurred to me at the weekend that a little bit of freeform play might assist with rounding out characters for our current Call of Cthulhu 7th edition campaign. I had an interesting session in my run of Beyond the Mountains of Madness yesterday, going a little off piste with a character development session. Two players couldn’t make it for various reasons and had told me

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Stress and Endurance

OK. I can see why someone might baulk at the idea of running a big adventure like Beyond the Mountains of Madness. A big book with a lot of stuff going on. I have been juggling a PDF and physical copy for research, running from the electronic version. Yes, the book provides a relatively linear path at the outset, but characters – and more specifically players – rarely following the linear path of least resistance. Indeed, they deserve more than

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